Penalties
This is a quick run down of the penalties in #IdleRPG
If you do something other than idle in #idleRPG, like part, quit, talk in the channel, change your nick, or notice the channel, you are penalized (all dependant of how you go through with your idiotcy). The penalties are time, in seconds, minutes, hours and / or days added to your next time to level and are based on your character level. The formula are as follows:
| Nick change | 30*(1.16^(YOUR_LEVEL)) |
|---|---|
| Parting #idleRPG | 200*(1.16^(YOUR_LEVEL)) |
| Quitting #idleRPG | 20*(1.16^(YOUR_LEVEL)) |
| LOGOUT command | 20*(1.16^(YOUR_LEVEL)) |
| Being Kicked | 250*(1.16^(YOUR_LEVEL)) |
| Channel message | [message_length]*(1.16^(YOUR_LEVEL)) |
| Channel CTCP | [ctcp_length]*(1.16^(YOUR_LEVEL)) |
| Channel notice | [message_length]*(1.16^(YOUR_LEVEL)) |
So, a level 25 character changing their nick would be penalized 20*(1.16^25)=817 seconds towards their next level.
Penalty shorthand is p[num]. So, a nick change is a p30 event, parting the channel is a p200 event, and quitting IRC is a p20 event. Messages and notices are p[length of message in characters]. Longer the message is to the channel, the larger the punishment of it in result.
